Shari Espinosa

Shari Espinosa

Share this portfolio:



First Name * Shari
Last Name * Espinosa
Username * Shariesp
Country * Mexico
City Vancouver
Nationality Mexico
Languages EnglishSpanish


Current Position Artist
Areas of Expertise VFX
Preferred Tools ModelingTexturingLightingCompositingSoftware:MayaPhotoshopZBrushNukeMariMudboxAfter EffectsPremiereMental Ray




Shari was born in 1988 in one of the biggest cities of the world, Mexico City. In his childhood he show a lot of passion on drawings of spaceships, inspired from the Star Wars movies and video games he started looking forward for a career that will thrive him in the path for art, visual effects and games.

He started taking 6 diplomas in several schools in Aula Virtual and Eunoia School that helped him understand the tools and skills required to do 3D content; 3D animation, screenwritting and film among others. Then his parents sent him to Vancouver Film School to the program 3D animation and visual effects, thanks to that he learned from some of the top professionals in the industry and he took expertise in modeling, texturing, lighting, compositing and rendering. After graduating in 2011 he started his way in the industry as a Modeler and Texture artist.

Shari is currently working in Huevocartoon studios on a animated film in Guadalajara, Mexico as a Lead texture artist and also coordinating the texture department.

Skills: 3D modeling (organic and hardsurface), Texturing, Sculpting, Lighting, Shading and Compositing.

Software Expersite: Maya, Mental Ray, Arnold, Mari, Photoshop, Softimage, Nuke, Uvlayout, Mudbox, After Effects, Premiere and Shotgun.